By Robert J. Schwalb
Bleeding aspect Adventures number one: Mansion of Shadows (PDF)
A third period fable experience for 1st to third point Characters
Author: Robert J. Schwalb
Cover Artist: Lisa Wood
Format: forty eight web page PDF
A 4.1 MB download
Version 3.5 rules-compatible
Fear the Shadows
Standing on a hill overlooking the lands of the Kirsvald is an historical mansion, the seat of energy of the Staufen family members. After years of decline and creeping corruption, the as soon as noble condo has develop into a den of wickedness and the heart of a twisted plot orchestrated through an historical evil. Now the locals worry the Staufen identify and hate the oppression that has develop into their lot. it's into this lethal nest crew of courageous heroes needs to descend to discover and defeat the vile serpents that poison this land.
Mansion of Shadows is full of info, including:
* a whole experience for 4 or extra characters of 1st via third level.
* an in depth gazetteer of the sector together with an intensive map.
* tremendous maps of the mansion.
* version situations for incorporating mass strive against ideas from the complex Player's Manual.
* New mechanics just like the Damned feat and the Sinthrall template.
* New stat-block codecs for less complicated play.
* Terrifying creatures drawn from The booklet of Fiends just like the cranial wretch and the herlekin.
Mansion of Shadows launches eco-friendly Ronin's Bleeding area Adventures. Designed with today's savvy avid gamers in brain, this experience blends exciting combats and interesting play environments, with the juicy roleplaying possibilities that preserve bringing us again to the desk. no matter if you employ it as a stand-alone experience or as a part of a brand new crusade, Mansion of Shadows takes your online game to the Bleeding Edge.
Read Online or Download Bleeding Edge Adventures #1: Mansion of Shadows PDF
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Additional info for Bleeding Edge Adventures #1: Mansion of Shadows
Some may ﬁnd the entire thing dull and boring, drifting oﬀ to doodle on their character sheets, while others may become so involved this scene winds up taking the whole night to conclude. Watch you players’ body language. If it’s clear that’s its not fun for everyone, wrap it up and move on with the rest of the adventure. Otherwise, let this go for as long as you like. Another potential snag is with the NPCs themselves. These characters are very evil, and any PC who has the ability to detect evil ﬁnds themselves in a bit of quandary.
It seems the bones were place haphazardly, with little respect for the dead. A few inches of water cover the ﬂoor, and the place stinks of mildew and rot. This room holds the bones of the Staufens. When a family member dies, her corpse is placed here. Since nearly all of the priests who preceded Bergen felt an evil presence here, few lingered long, and the bodies were never reverently cared for. In the southwest corner is a secret door. Only a DC 15 Search check is required to locate it since it has been much used of late and the bones that once concealed it have been disturbed.
Development Kris is as wicked as all the rest, but he’s the least dangerous. He doesn’t care about Bergen, his siblings, his parents, or anything really, so he might be convinced to explain what happened to him (DC 20 Diplomacy check). If so, he describes how he was taken through a trapdoor in the chapel, through the catacombs, where Bergen subjected him to some sort of magic. “It wasn’t a spell, but it acted like one. ” He then promptly goes back to sleep, ignoring any further eﬀorts at conversation.
Bleeding Edge Adventures #1: Mansion of Shadows by Robert J. Schwalb