By Ray Vallese, Fred Fields
The participant characters needs to seek out an murderer despatched to kill the retailers guildmaster. Three-panel hide, 56-page ebook, fold-out poster map.
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Additional info for Avengers in Lankhmar (Advanced Dungeons & Dragons Adventure)
Reinfod with wood d e s and charred by fm;stone cairns, possibly gmve markers; and a midden, or garbage heap, long since Owgrown. The mountains,12,000feet high, steep and marLed by knife-sharp summit ridges, ue covered with montpae rain forest, also called a cloud forest. Below this grassy manmade clearing, now conquered by huge begonia busha and fern, stand enormous fotesrs of stunted rms. Every branch is laden with epiphytes. or air plants (Spanish moss, orchids, and the like). Slender brown-white vicunas I D P ~ the mounninsides (use the Animal Herd statisticsin the Expert Rules).
WHERE NEXT? PCs are defentcd: Assumiog KingMoctidapac and his warriors force the player characters to m a t . they can escape into the shrie and even find the entrance to the labyrinth behi-perhaps with the help of a sympathetic hiemdule. Or. should the player characters tight to the md, the Azca pummel thqn ,&to unconsciousness, thm either dispatch them (s+klow) or gim thun “a ’ dishonorable death”-thn is. the Azcn throw the player chvanen d m inw the labyrinth and lock the door betiind them. The Azca assume, with a grcat deal ,of justice, that nomuld survive that dungeon.
Prisoner Cells These cells are identical to the cells in area 1, but they also contain iron shackles embedded in the walls. These cells are used for unwilling victims in the ceremonies. Such victims are usually convicted criminals, prisoners of war, or slaves purchased spccitically for religious ceremonies. 3.
Avengers in Lankhmar (Advanced Dungeons & Dragons Adventure) by Ray Vallese, Fred Fields